Phoam

Talk about Phoam

Published .

Hello to everyone! I'm not sure what to write for this first post, but I wanted to say hi and tell everyone a little about me and why I made this project at all. First of all, I'm 19 years old and I have been coding since I was in elementary school. Nothing too complicated, but coding nonetheless!

Games have always been a bit of a magnet for me, apparently, since most of my projects eventually come back to them. For example, like I mentioned, the first time I started programming was in elementary school, and that involved a games website that was supposed to be educational. That was the first time I touched the code for a game, and it wasn't anything complicated like I said, but it was the first time I modified how a program ran, and I think ever since then I kind of liked it.

I even made a project saying I wanted to be a game developer, which eventually turned out to be too much of a challenge for me. But I did continue learning to program by myself throughout elementary and middle school.

Then in the final year of middle school, I made my first website ever on w3schools! It was just a little games website for the people in my school, but it became surprisingly popular. I kept adding more games and inevitably learning more about web development and coding as I went. Eventually the website got very large and pulled many millions of users worldwide.

A white card displays the text Total Pageviews above the number 9,983,158 and the text Since Apr 21st 2022 below it
Image description: A white rectangular card with a thin gray border shows the heading "Total Pageviews," the large number "9,983,158," and the smaller gray text "Since Apr 21st 2022."

I also made some projects to run code in places it wasn't supposed to run. I've always liked the idea that if it ran on one machine at some point, it should also run on another.

Now, Phoam

With that background, I can now talk about Phoam! The idea started back with me being a little script kiddie and searching how to run apk online, obviously finding no results. And of course, students asking me to add mobile apps to the games website. I knew about projects like wine and ruffle that had made software run in a way it was never designed to, and one day I just decided to start my own engine!

That's the story of how I started. I really wanted this to just be a brief stream of consciousness post with no overly specific topic.

I guess I'd also add that yes, I am working on this project alone and haven't really spoken to anyone else that's a developer or anything about it. If you're one, please reach out to my email. Or anyone really that wants to talk! I love to read everything and respond to everyone. 🙏